Saga of the Serpent's Skull
The bravest pirate captains abandon the coastlines of the civilized world and set off across the sea in search of completely uncharted waters. A thousand miles west of the Arch of Aroden is a nightmare maze of jutting cliffs, twisted tors, and jagged channels that once formed the proud island continent-kingdom of Azlant, first of the great human realms of prehistory. When the arrogant elite of Old Azlant revolted against the aboleth lords that had raised them from barbarism, the aquatic masterminds brought down the Starstone, triggering a world cataclysm that sank most of Azlant below the waves. The mysterious Mordant Spire sea elves still ply the roiling channels of continental ruin in their skimmers, guarding the few remaining secrets of their ancient enemies — the most technically and magically advanced human culture in history.
Ancient Azlanti culture was said to have been highly sophisticated, and the few artifacts which surface in the markets around the Inner Sea from time to time still draw great wonder and praise. Azlanti architectural styles or symbols have been copied from ruins and have inspired countless cultures throughout the centuries.
The sole remnant nation of this once-great continent is that of Mordant Spire, an island nation on the far western edge of Varisia. The elves who live there guard its secrets fiercely, for fear that trespassers would bring a second doom upon the world. Numerous ruins of Azlanti colonies are known to exist along the Inner Sea and further inland, although most remain hidden or unexplored